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I've recently gotten a new computer which is much faster/better than my old one. But... F360 is still very slow. I have a project with hundreds of components and every mouse click has F360 off computing for a minute or two. A trip to the performance monitor reveals the bottleneck: I have 35 gb of unused memory, a lightnight fast graphics card that is at 0% usage. And seven CPUs that are completely idle, with just one CPU pinned computing coordinates or something for all the components.
It brings up two questions. First, is there some setting I can make in F360 to make it more aware of the available resources. I'm guessing the answer is "no". So my second question is really a suggestion: Perhaps F360 should be better aware of, and make use of, available resources. [I don't know how multiprocessing works on win10, but I suspect F360 could be "threaded" and so be able to run on multiple CPUs. also, I truly know little about this, but could the GPU be used to do/speed up some of the computations?
/Bernie\
Solved! Go to Solution.