For those who are interested (including @mmilleratticus and @l.chabin ) here is further details required for the process:
The overall process is outlined in my first reply (message 3); only steps 2, 3 and 4 need some additional information:
2. Exporting from Fusion 360's simulation workspace:
Fusion exports only scalar results to *.vtu so exporting total displacement is not useful. Activate each displacement components (X, Y and Z) from the legend and export each one via text commands.

For example on Windows you can run:
2.1 "SimResults.ExportActiveResults d:\temp\dispX.vtu" while Displacement X is activated.
2.2 "SimResults.ExportActiveResults d:\temp\dispY.vtu" while Displacement Y is activated.
2.3 "SimResults.ExportActiveResults d:\temp\dispZ.vtu" while Displacement Z is activated.
You now have 3 files, each contains mesh of original shape and one scalar component of displacement vector.
3. Paraview (it helps a lot if you familiarize yourself with its GUI and working principle. one quick point: green Apply button = pending action):
In Paraview the goal is to combine these three files to get displacement vector at each mesh point, then use a simple command (Filter in Paraview's terms) called "Wrap by Vector" to translate each mesh point with its vector to get deformed mesh.
3.1 Open the 3 *.vtu files, once all three files are in Pipeline hit Apply button

3.2 Select all three datasets from Pipeline, right click > Add Filter > Append Attributes > Hit Apply -> This step makes a dataset that has 3 scalar values at each mesh point (AppendAttributes1).

3.3 Select an "AppendAttributes1" from Pipeline, right click > Add Filter > Calculator.

In the equation field of calculator write the following equation:
("Displacement:X"*iHat)+("Displacement:Y"*jHat)+("Displacement:Z"*kHat)
Note 1: iHat, jHat and kHat are normal vectors.
Note 2: If you have successfully performed previous steps you see available data from Scalar button which helps you construct the equation:

You can assign a name to for the calculation results (Result Array Name). I have used "DispVect" above.
Hit Apply. -> This step makes a dataset with displacement vector at each mesh point.
3.4 After doing previous steps successfully Wrap by Vector filter must be turned green when you select Calculator1 from Pipeline. Apply this filter; it will give you the deformed mesh.

Your Pipeline must look like following at the end. You can change coloring to the resulting vector's magnitude.

4. Export to *.x3d file from File > Export Scene.
Maybe later I make a new thread and combine my two replies here to make it more clear for future users.
Hamid