Bug - Need to toggle between free and constrained orbit for free orbit to work
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Hi Fusion 360 Support,
When I move my mouse (with middle button pressed) across the screen in a straight line, I expect (want) the part to rotate about the axis on the screen plane (perpendicular to my vision), not the axis of the part itself (which could be in any direction). As such, I use Free Orbit in the settings, and not Constrained Orbit.
The issue I have is when opening a part, the motion seems to be in the Constrained Orbit mode, until I toggle back and forth between the two modes for it to behave in Free Orbit mode.
I attached a Screencast to show the issue.
Thank you,
Andre