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I'm trying to figure out how to achieve the beveled edge on the attached file. I downloaded the original file from over a year ago and just recently started to play around with it in Fusion 360.
I extruded the projected sketch and then tried to apply a fillet to the edge but its not the same edge as the gear body. I also tried to chamfer the edge but ran in to issues. I've run out of ideas as to how to apply a 45 degree cut to the gear teeth.
This is just an exercise for me in Fusion 360 and not for any use in any application.
Solved! Go to Solution.