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bendeng sketch plane

7 REPLIES 7
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Message 1 of 8
Basil_Schu
197 Views, 7 Replies

bendeng sketch plane

It would be very useful for some design processes if it were possible to bend the sketch plane, e.g. into a cylinder.

7 REPLIES 7
Message 2 of 8
g-andresen
in reply to: Basil_Schu

Hi,

1. what do you want to achieve?
2. sketches can be projected onto cylindrical bodies or used to emboss/deboss text or patterns around the cylinder.

 

günther

Message 3 of 8

@Basil_Schu 

A plane by definition is planar.

What do you want to do (sounds like something similar to Sheet Metal - flat and bent (doesn't have to be metal material)?

Can you post an image of something similar to your Design Intent that already exists in the real world?

Can you Attach the *.f3d file of what you have attempted so far in creating the geometry?

Message 4 of 8
Basil_Schu
in reply to: Basil_Schu

yes that's right you can use the command "embos", you can also use "intersection curves" to create paths that rotate around a cylinder. But in other programs it is possible to orient and bend a planar path along another path. Embos doesn't work because I want to use the path for loft or sweep.

Message 5 of 8

@Basil_Schu 

Can you File>Export your *.f3d file to your local drive and then Attach it here to a Reply?

Message 6 of 8
g-andresen
in reply to: Basil_Schu

Hi,

my post #2 > 2.

1. project to surface

2. split face

 

günther

Message 7 of 8
Basil_Schu
in reply to: Basil_Schu

Hello,

 

thank you for your suggestions. I am familiar with these solutions, but I find them very cumbersome, and they do not always lead to the goal that I want to achieve. Imagine, for example, a text that should rotate in a circle. This would be a simple, I could oreint paths at another path, or rotate around a center point. I am fully aware that Fusion360 does not have this functionality, but I would like to propose it to the developers, as it would simplify many processes extremely. I have attached a quickly drawn file that illustrates the problem a bit.

Message 8 of 8
TrippyLighting
in reply to: Basil_Schu

I find that your example does not match what you describe.

Moving a path along a path is called sweep.

Peter Doering

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