Apply decal to joint surface of an assembly
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This is weird and I'm having a similar problem as this one: https://forums.autodesk.com/t5/fusion-360-design-validate/add-a-decal-or-canvas-to-a-linked-componen...
A bit further to that to put it in perspective:
F360 allows changing the appearance of linked components, this is good as naturally you won't care of the paint job before putting everything together. But to put a decal on, F360 forces you to do so at the very early stage of your design flow... This doesn't make sense... This is like, you apply a decal, and then do the paint... a bit counter-intuitive isn't it?
Putting this into a different scenario and you'll see some bigger problem:
You create multiple components, and assembled them together, and wanted to put on a large decal. For example, a plane (assembly) consists of multiple sections (linked components), and some large logo/slogan is supposed to be applied on the joint surface. Naturally you would only apply decal/image on it once the assembly is done, and more than likely the decal will cover multiple sections/components. Now with F360, you can't... you'll probably have to cut the decal into small pieces and apply them separately onto each individual component, which is quite impractical if not entirely impossible in some cases...
So I think my questions are:
1. given that post is more than 2 years ago, is this still a feature yet to see or there's now a way to achieve that?
2. If the former, does anyone have any idea if F360 dev team has any plan to address this? Or what's the best way of getting their attention on this? I tried to post on the Feedback Forum, but it seems I'm too new to be allowed to post there...