Anybody got the Spaceball 5000 USB to work with Fusion360?

Anybody got the Spaceball 5000 USB to work with Fusion360?

eric.toussaintWBAUK
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Message 1 of 8

Anybody got the Spaceball 5000 USB to work with Fusion360?

eric.toussaintWBAUK
Observer
Observer

Just got my hand on an HP Spaceball 5000 3D mouse in an attempt to ease my work with F360 but I'm getting frustrated as the latest 3dconnection drivers don't seem to support this product and I don't seem to get the  drivers that came with it to work with F360.

The best I can get is to zomm in and out if I kill all the AdCefWebBrowser.exe.

I messed around with the registry and .cfg files to no avail. The 3Dconnection don't seem to detect F360 and I read someting about the browser hogging the focus and preventing detection. 

 

Please help me save my investment....

 

 

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Message 2 of 8

seth.madore
Community Manager
Community Manager

From my quick research, this seems to be a really old legacy product, and even 3dConnexion states it as "legacy". How much was your investment? A new SpaceMouse is only around $80...


Seth Madore
Customer Advocacy Manager - Manufacturing


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Message 3 of 8

eric.toussaintWBAUK
Observer
Observer

If it helps someone, I got it to work by installing the the V3.7.22 in Win7 compatibility mode (latest supported version by 3DConnection, not the one on the product CD). I saved my investment (altough small) and got another chance to beat the programmed obsolescence of a product.

Message 4 of 8

Anonymous
Not applicable

My Spaceball 5000 worked fine up until the November update. For the hobbyist, $284 for one that is equivalent to what I have is pretty steep for something you use on weekends. For someone who received one for free that works for Autodesk, saying you can buy one for $80 is not a very nice thing to tell someone. 

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Message 5 of 8

TheCADWhisperer
Consultant
Consultant

I thought we already covered this topic.

3DConnexion dropped the support of their Spaceball 5000 product years ago.
You should contact that company.

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Message 6 of 8

Anonymous
Not applicable

Thanks to someone on Facebook, My Spaceball 5000 is now working!!

dmb2k_0-1639925129332.png

 

Message 7 of 8

accountsA72YK
Community Visitor
Community Visitor

Answers like yours do help. 

 

End users have to support users directly on subjects that are off the beaten paths (but still very valid questions).  As you can see in this thread, you tend to not get much but negativity from those that don't understand that not everyone has the money to spend on new peripherals.

That being said, I did find a used, but functional, Spacemouse Pro on ebay for under $100.  I also recently dug out my old Spaceball 4000 FLX that I used with very early versions of Autodesk Inventor (and an Inventor competitor back in the day) and researched  a way to get it working out of curiosity (and a quest to not spend money that I'd rather not spend). A regular USB-to-Serial will not work, as then you need the drivers and new drivers do not support the 4000 FLX in modern versions of Microsoft Windows (even if you did get the USB-to-Serial adapter working)...but an intrepid user created a way to do this with a bit of patience, a tiny bit of soldering, a smidge of electronics know-how (or willing to learn), and an arduino board with accompanying other bits:


https://www.instructables.com/SpaceBall-4000-Serial-to-USB-Adapter/ 

It allows a Spaceball 4000 FLX to emulate a modern Spacemouse Pro.  Not perfectly (there's not a one-to-one button mapping), but close enough for hobbyists.

 

This is totally NOT supported in any form or fashion, but if someone has this old hardware, 3DConnexion made these things to frickin' last and driver-based obsolescence was almost the only way they could afford to stay in business (hard to sell new stuff if the old stuff just keeps working).  I can't fault them for having a forced obsolescence in that context one bit, but it's hard for a poor hobbyist to throw out hardware that's made as well as these old 3D controllers just for lack of a modern driver.  The Spaceball 4000 FLX was a game-changer in 1999.  Before that existed, 3D controller systems were only available at places like super-large design firms for $10k+ (which is a LOT more adjusted for inflation).

 

Along comes Autodesk Inventor in 1999 and suddenly actual parametric design was available to the masses followed closely by controllers like this in late 1999.

 

Keep posting solutions like you have, my friend.  Pundits and corp employees legally can't provide guidance because they have to recommend hardware that is officially supported (and I don't fault them for that due to liabilities and don't think it's personal, because it's not)...but third-party consultants could be a bit more sensitive to budgets and at least be nice about it (I would think, anyway).

 

Just my $0.02.

Happy CAD-ing!

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Message 8 of 8

ajimenezdiaz
Community Visitor
Community Visitor

Fantastic!!!!. Now run perfectly!!

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