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Animation: Camera Movement Problems

arendVisher
Enthusiast

Animation: Camera Movement Problems

arendVisher
Enthusiast
Enthusiast

When in the Animation Workspace when I move the camera view it get odd results during playback.  Below is a video of the problem. 

 

What you will notice is that the first camera movement captures correctly and plays back correctly. (time index 0:00:00 - 0:27:00)

 

Then when I go to a second story board and do another camera movement.  This time during play back Fusion splits the camera view into two elements and keeps doing this every time I play it back.  It also creates camera changes that are erratic and unusable.  (time index 0:37:00 - 1:09:00)

 

I then return to the first story board and its camera movements are still working fine.  (time index 1:10:00 - 1:20:00)

 

I go back to second story board and remove all the camera views and try recording a new camera view change with the same erratic results. (time index 1:36:00 -2:48:00)

 

I return the first story board and add a second camera view change. It works just fine.  (time index 2:51:00 - 3:20:00)

 

I then go to a third story board and try adding a camera view change and get erratic results. (time index 3:32:00 - 4:12:00)

 

I then go to a fourth story board and try adding a camera view change and get the erratic results again. (time index 4:38:00 - 5:03:00

 

So I just dont' get it.  Why most of the time my camera view changes don't work but once in a while they do.  If anyone can help out, or point me in the direction of where to go to get help it would be great.

 

Thanks -Arend

 

Also please note that this a repeated post. I posed the same question last week with a different screen cast, but I couldn't figure out how to edit my post to add this new screen cast. 

 

 

 

 

 

 

 
 
 
 
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Replies (3)

arendVisher
Enthusiast
Enthusiast
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mfd17i007
Observer
Observer

Facing the same issue and can't find the solution yet.

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Skimmy
Observer
Observer

Facing the same issue and can't find the solution yet.

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