Animation: Camera Movement Problems
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When in the Animation Workspace when I move the camera view it get odd results during playback. Below is a video of the problem.
What you will notice is that the first camera movement captures correctly and plays back correctly. (time index 0:00:00 - 0:27:00)
Then when I go to a second story board and do another camera movement. This time during play back Fusion splits the camera view into two elements and keeps doing this every time I play it back. It also creates camera changes that are erratic and unusable. (time index 0:37:00 - 1:09:00)
I then return to the first story board and its camera movements are still working fine. (time index 1:10:00 - 1:20:00)
I go back to second story board and remove all the camera views and try recording a new camera view change with the same erratic results. (time index 1:36:00 -2:48:00)
I return the first story board and add a second camera view change. It works just fine. (time index 2:51:00 - 3:20:00)
I then go to a third story board and try adding a camera view change and get erratic results. (time index 3:32:00 - 4:12:00)
I then go to a fourth story board and try adding a camera view change and get the erratic results again. (time index 4:38:00 - 5:03:00
So I just dont' get it. Why most of the time my camera view changes don't work but once in a while they do. If anyone can help out, or point me in the direction of where to go to get help it would be great.
Thanks -Arend
Also please note that this a repeated post. I posed the same question last week with a different screen cast, but I couldn't figure out how to edit my post to add this new screen cast.