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Aligning text vertically, horizontally and at an angle

Anonymous

Aligning text vertically, horizontally and at an angle

Anonymous
Not applicable

Hi everyone. I'm trying to place numbers on a wheel in a circular pattern (I'm making a wooden pendulum clock).

 

I have made construction lines for the horizontal and vertical placements of each number (see the screenshot). Where the two lines intersect, I'd like to put a text object that is vertically and horizontally aligned to the construction lines, and also angled along with the curve.

 

The text object always places the object from the upper left corner, and I find it tricky to align the numbers. Any ideas how I can go about this?

 

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jhackney1972
Consultant
Consultant
Accepted solution

I did a few numbers on a circle.  The text boxes are centered on the construction lines but you have to remember a zero takes a lot more space than a one digit.  Model is attached.

John Hackney, Retired
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Anonymous
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Hi @jhackney1972, thank you for responding. Your model is inspiring, but I expect it needs to be constrained and have dimensions that allows you to apply the midpoint constraint in the way you do. Is this correct?

 

I've attached my model too.

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Anonymous
Not applicable

Ah, I see you have to use sketch points to use the midpoint constraint. Thanks!

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Anonymous
Not applicable

Here's how I got them aligned:

1. Create a sketch point in the intersection.

2. Use the midpoint constrain to constrain the sketch point to the text's bottom boundary box

3. Use a tangent constraint to get the text's bottom boundary box tangent with the construction circle

4. Use a dimension to define text size

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wmhazzard
Advisor
Advisor

In the Fusion app store is an app called text on arc. It costs $5, it works great and is worth the money. 

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jhackney1972
Consultant
Consultant

@Anonymous wrote:

Here's how I got them aligned:

1. Create a sketch point in the intersection. 

2. Use the midpoint constrain to constrain the sketch point to the text's bottom boundary box

3. Use a tangent constraint to get the text's bottom boundary box tangent with the construction circle

4. Use a dimension to define text size


1. I did not use a sketch point anywhere.  I used the Midpoint of the text box for applying constraints.  You can find this point by holding down the Shift key while hovering over the location in the sketch mode.

2. See number 1, skip the sketch point

3. As you can see in my model, I just used a dimension from the center.  Either method is just fine.

4. You can specify the text height in the Text dialog box, why use a dimension?

 

Looking at your model.  You have not created any components.  It will be hard, when you do, to get the different bodies and their controlling sketches into the component. 

 

John Hackney, Retired
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Anonymous
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Hi @jhackney1972.

 


@jhackney1972 wrote:

@Anonymous wrote:

Here's how I got them aligned:

1. Create a sketch point in the intersection. 

2. Use the midpoint constrain to constrain the sketch point to the text's bottom boundary box

3. Use a tangent constraint to get the text's bottom boundary box tangent with the construction circle

4. Use a dimension to define text size


1. I did not use a sketch point anywhere.  I used the Midpoint of the text box for applying constraints.  You can find this point by holding down the Shift key while hovering over the location in the sketch mode.

2. See number 1, skip the sketch point

3. As you can see in my model, I just used a dimension from the center.  Either method is just fine.

4. You can specify the text height in the Text dialog box, why use a dimension?

 

Looking at your model.  You have not created any components.  It will be hard, when you do, to get the different bodies and their controlling sketches into the component. 

 


1 & 2. Thanks, didn't know about the Shift key trick.

3. Ok.

4. I then also put an equal constraint on all the other numbers, and I can control the width and height of the box with the dimension.

 

Thanks for the tip about components. I watched a YouTube video, and now realise it will be hard to get my history and sketches into new components. Going forward, I'll work in components (and for that particular part, I'll just redo the numbers in its own component). Each part I have now is a separate Fusion 360 project, so once I start including them all in an assembly, I think I'll be okay. 

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g-andresen
Consultant
Consultant

Hello,
"Text on Path" will soon be part of the fusion sketch tools.

 

günther

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Anonymous
Not applicable

@g-andresen awesome news!

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g-andresen
Consultant
Consultant

Hi,

more Info

 

günther

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