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Add item to existing timeline group

16 REPLIES 16
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Message 1 of 17
-Nick-
6341 Views, 16 Replies

Add item to existing timeline group

Hi,

My timeline is nice and organised and my design looking good.  I want now to add a fillet to a part so I go back in the timeline to where that part is organised, open the group and add my fillet. 

 

My fillet is in the right place in the timeline ...

Untitled.jpg

... but I'd like it to be part of the timeline group for that part rather than hanging off the end. 

Untitled2.jpg

 

Is this possible, if so, how?

Thanks in advance

16 REPLIES 16
Message 2 of 17
HughesTooling
in reply to: -Nick-

No, another feature in Fusion that's never been finished.

 

The only work around is roll the timeline back before the last feature and add your new features. If this is not possible because you have to add new features after the last, is as above but just add something like a construction point. Then roll the timeline past the existing last feature drag the point past it then drag the timeline pointer before the point.

 

Your timeline would end up like this. First add the point before the fillet then drag past the fillet. Then either delete the point or leave it there so you can more easily add features to the group later.

before.png

Mark

Mark Hughes
Owner, Hughes Tooling
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Message 3 of 17
-Nick-
in reply to: HughesTooling

It's late in the afternoon here and it's probably me, but no matter how many times I read your suggestion, I just can't follow it!  But the take away point is that dragging a new, adjacent feature into an existing group, (how naive of me to think that might actually have been an option!), or right clicking on a group to pull up a menu item like, "add feature to group", does not exist.

I've been deleting groups and creating new ones when this comes up. 

Thanks for the reply.

Message 4 of 17
HughesTooling
in reply to: -Nick-

If you look at the timeline in my first post, I made the group with just 1 sketch, 1 extrude and a fillet. Then what I did was drag the timeline marker before the fillet, added the point, drag the pointer after the fillet(end of the group) and dragged the point past the fillet. 

 

I'm not sure this is any quicker then deleting the group, recreating then renaming but it does save time if you leave the point there and add more features at a later time.

 

Mark

Mark Hughes
Owner, Hughes Tooling
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Message 5 of 17
-Nick-
in reply to: HughesTooling

I see what you're saying - if a group has a feature like a Point, (which can be suppressed), as its last event, then expanding that group and rolling back before the Point and creating new features will ensure that that new features are included in the group.  Clever.

 

Thanks for the tip.

Message 6 of 17

@HughesTooling Ooh great idea, I'll add that to my workflow. If Fusion is good at one thing, it's spurring creativity by making people come up with innovative workarounds 😂

Message 7 of 17

Crazy this isn't possible. I've just made a part with over a 100 features and I'm now trying to order it but no way to add to an existing group!? 😵

 

Edit: Commenting in the hope this will bring some attention to the devs and get it added.

Message 8 of 17
g-andresen
in reply to: mattdlr89

Hi,

Please share a sample file.

File > export > save as f3d on local device  > attach it to the next post.

 

günther

Message 9 of 17
mattdlr89
in reply to: g-andresen

The problem is as described in the first post. No file needed. Unless this is now possible and this is a bug specific to my file?

Message 10 of 17
LiveLover
in reply to: -Nick-

YES You even can add and an existing element to an existing group

  • copy your group name, 
  • memorize your group begin and end on the timeline or mark it. (you can surround group content by 2 dummy markers, for example 2 points you always keep in the beginning of your timeline for such needs)
  • delete existing group and expand its content according to https://forums.autodesk.com/t5/fusion-360-design-validate/creating-and-disbanding-groups/td-p/586854...

  • create a new group with name you keep in the clipboard
  •  *   move dummy markers to the beginning of timeline


    P.S. I'm not sure that deletion and creation of a group with same name has no side effects.
Message 11 of 17
LiveLover
in reply to: mattdlr89

Hello! See my post in this thread. May be it will help you.
Message 12 of 17
dagarret
in reply to: -Nick-

Workarounds are OK, but having this as a feature would indeed be nice.

Message 13 of 17
lordface
in reply to: -Nick-

I don't know how to make a dummy marker

Message 14 of 17
70853n
in reply to: -Nick-

This tool has a great base of features and UI. But then there are too many tremendously frustrating instances where it's lacking usability. I would not recommend anyone to pay the price for fusion 360 in it's current state, as you're not just paying money (for a often very unintuitive and frustration usability) but also paying with loads of time trying to figure out how to do the simplest of things in the UI, just to come to the conclusion that the simplest of things are not possible.

It's unfortunate as Fusion 360 has so much potential.

Message 15 of 17
Matthew0x
in reply to: -Nick-

I have been thinking about this irrational problem for about 30-60 minutes.
You have to care about dependencies, but you can't modify dependency groups when adding or editing features.
?????

EDIT/2nd Answer:
Deleting the group does the job, but it must be taken with caution not to remove the components inside the group.
Once "freed", they can be chosen as a wider set of items then made into a new timeline group.

Message 16 of 17
men8ifr
in reply to: -Nick-

I came looking for an answer to the same issue, sadly I will have to continue deleting and remaking then renaming groups - frustrating!

Message 17 of 17
save_jeff
in reply to: -Nick-

Now in late 2023, there is still no solution. how can it be that something so simple is not fixed in 4 years? 

how can it be so hard to implement editing groups that organize your timeline?? Considering the high monthly price this is unacceptable 

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