About that XYZ Cube in the Viewport
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I've been using F360 for a while now but if there's something I absolutely cannot wrap my head around then it's the labeling of the XYZ Cube in the top right-hand corner of the Viewport 😑
I really can't come up with any consistent logic how the Labeling ( Front / Back / Left / Right / Top / Bottom ) is supposed to be interpreted because every Label except for Left / Right can be properly setup like in the above example where I'm looking at the Right / Top / Rear of an RC Tank Turret with the Viewport Cube only matching the Top / Rear while displaying the wrong Left? 🤨
The only way I can imagine this to work is if Front / Back / Top / Bottom are meant to be the viewed from the Models perspective whereas Left / Right are meant to be viewed from the Viewers perspective? 🤪
Is there a way to fix or toggle this somehow? 🤔