I have a complex 3D object that I've created. I'm wondering if there is a way in fusion 360 to do a transform on the object so everything is angled at 45 Deg along one axis. Mathematically, we'd have x'=x; y'=y+z; z'=z, see drawing below.
Note: I realize I can skew a 2D sketch at an angle by sweeping at 45 deg. What I'm looking for is how to transform an existing 3D object (the object is complex, not a simple cube, so redrawing it would be too difficult).
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I have a complex 3D object that I've created. I'm wondering if there is a way in fusion 360 to do a transform on the object so everything is angled at 45 Deg along one axis. Mathematically, we'd have x'=x; y'=y+z; z'=z, see drawing below.
Note: I realize I can skew a 2D sketch at an angle by sweeping at 45 deg. What I'm looking for is how to transform an existing 3D object (the object is complex, not a simple cube, so redrawing it would be too difficult).
Solved! Go to Solution.
Solved by TrippyLighting. Go to Solution.
I am guessing the technique for doing this with a Cube will not be applicable to a more complex model since I am changing the angle of the cube internal sketch. Skewing a model directly I think will be hard in Fusion 360 since it does not have a "Stretch" command. Model is attached
John Hackney, Retired
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I am guessing the technique for doing this with a Cube will not be applicable to a more complex model since I am changing the angle of the cube internal sketch. Skewing a model directly I think will be hard in Fusion 360 since it does not have a "Stretch" command. Model is attached
John Hackney, Retired
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Thank you very much for the video. Unfortunately, my part includes numerous sketches at various angles, fillets, holes, threaded parts, so I need to apply a global transform. If that’s not an option in fusion 360, I wonder whether there are any other programs that could do this on an exported 3MF file?
Thank you very much for the video. Unfortunately, my part includes numerous sketches at various angles, fillets, holes, threaded parts, so I need to apply a global transform. If that’s not an option in fusion 360, I wonder whether there are any other programs that could do this on an exported 3MF file?
The shear tool in Blender will do exactly that.
3MF is a format hosting triangulated meshes and is not a format that works well as design input to Fusiosn360.
To work with this format in Blender you'll first have to find a plugin that reads 3mf into Blender and install it.
The shear tool in Blender will do exactly that.
3MF is a format hosting triangulated meshes and is not a format that works well as design input to Fusiosn360.
To work with this format in Blender you'll first have to find a plugin that reads 3mf into Blender and install it.
That’s awesome. Thank you. My project is a native fusion 360 file so I can export it in whatever format Blender needs (I just said 3mf as an example).
Thank you for your help.
That’s awesome. Thank you. My project is a native fusion 360 file so I can export it in whatever format Blender needs (I just said 3mf as an example).
Thank you for your help.
@omidmostachfi wrote:
... My project is a native fusion 360 file so...
Just be aware that to export it into Blender, you'll have to export it into a triangulated mesh format use. obj.
However, be advised that if you want to re-import the object into Fusion 360 and do further modeling work might be very difficult!
@omidmostachfi wrote:
... My project is a native fusion 360 file so...
Just be aware that to export it into Blender, you'll have to export it into a triangulated mesh format use. obj.
However, be advised that if you want to re-import the object into Fusion 360 and do further modeling work might be very difficult!
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