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I have a complex 3D object that I've created. I'm wondering if there is a way in fusion 360 to do a transform on the object so everything is angled at 45 Deg along one axis. Mathematically, we'd have x'=x; y'=y+z; z'=z, see drawing below.
Note: I realize I can skew a 2D sketch at an angle by sweeping at 45 deg. What I'm looking for is how to transform an existing 3D object (the object is complex, not a simple cube, so redrawing it would be too difficult).
Solved! Go to Solution.