Message 1 of 5
- Mark as New
- Bookmark
- Subscribe
- Mute
- Subscribe to RSS Feed
- Permalink
- Report
Hi all, new to fusion here,
I recently did something to a 3D geometry that compromised it and turned it from a solid body into a bunch of surface patches. My theory is that when I did a non uniform scale, it disconnected the body from one of the sketches that defines it, but I haven't been able to fix the problem by going back in the timeline before I did the scale.
Is there a way I can quickly diagnose the problem and fix it?
Thanks
Solved! Go to Solution.