Wrong color profile in Local Render

Wrong color profile in Local Render

Anonymous
Not applicable
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14 Replies
Message 1 of 15

Wrong color profile in Local Render

Anonymous
Not applicable

I have a problem with rendering.
Images rendered "In-Canvas Render" are OK, but using "Lokal Render" is wrong color profile.
Please give me a hint how to solve this problem.

I attach a picture

 

Regards, Marcin

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3,477 Views
14 Replies
Replies (14)
Message 2 of 15

pawel.potyrala
Community Manager
Community Manager

Hi @Anonymous,

 

thanks for posting!

 

I can see a slight difference in the colour palette of the environment:

Tire RenderingTire Rendering

Could you help me point the differences in the profile/model itself? Does it occur for specific textures/appearances? If so, which appearances are displayed incorrectly?

 

Thanks!

 

Best regards,

Paweł Potyrała
Technical Support Manager

Global Product Support
My Screencasts | Fusion 360 Webinars
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Message 3 of 15

Anonymous
Not applicable

Hi Paweł

 

The image is very contrasting, the colors are very saturated, there is a lot of blue in the shadows and neutral colors.

Regards, Marcin

 

 

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Message 4 of 15

Anonymous
Not applicable

In Clouds Render is OK.

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Message 5 of 15

pawel.potyrala
Community Manager
Community Manager

Hi @Anonymous,

 

thanks for the examples! I have the following questions:

  • How many iterations of the in-canvas rendering are you running?
  • Which image formats are you saving the output of the in-canvas rendering / local rendering to? Is it the same format?
  • Have you limited the resolution of the in-canvas rendering (within In-Canvas rendering settings)?

Thanks!

 

Best regards,

Paweł Potyrała
Technical Support Manager

Global Product Support
My Screencasts | Fusion 360 Webinars
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Message 6 of 15

Anonymous
Not applicable

Hi,

 

I tried to render in various formats (JPG, PNG, TIFF), I also limited the resolution but it doesn't change anything. Local Render generates bad colors. Yesterday my OS X 10.13.6 downloaded a new upgrade, today I have re-instaled Fusion 360. Until recently, everything worked OK using the same settings. There used to be a problem with Local Rendering (it didn't work) but it was removed, maybe it has something to do with it.

 

Regards, Marcin

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Message 7 of 15

Anonymous
Not applicable

Hi Paweł,

 

Do you have any idea how to solve my problem?

 

Regards, Marcin

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Message 8 of 15

pawel.potyrala
Community Manager
Community Manager

Hi @Anonymous,

 

I reached out to our developers and what they believe is happening is that the tonemapping is different. Try to use Post Processing (Custom) for a local rendering, in particular the following options:

Color Preserving and CorrectionColor Preserving and Correction

Note that one is not one right and one wrong. They are just two perceptually different interpretations of a High Dynamic range result.

 

Let me know if that helps. Thanks!

 

Best regards,

Paweł Potyrała
Technical Support Manager

Global Product Support
My Screencasts | Fusion 360 Webinars
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Message 9 of 15

Anonymous
Not applicable

Hi Paweł,

this option is not active.

 

Regards, Marcin

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Message 10 of 15

Anonymous
Not applicable

Hi Paweł

 

have you read my answer? Post Processing not working on Local Rendering!

 

Regards, Marcin

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Message 11 of 15

Anonymous
Not applicable

Can anyone help me solve my problem?

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Message 12 of 15

Chetan.Bankar
Alumni
Alumni

@Anonymous wrote:

Hi Paweł,

this option is not active.

 

Regards, Marcin


Hi @Anonymous,

 

Yes, it seems that the Post-Processing option is not available for local rendering. I would like to inform you that there is a new release available for Fusion 360. Can you kindly try upgrading to the latest release Fusion 360 build 2.0.6231 and see if this renders the model in Local rendering as required?

 

Thanks for your time and co-operation.

 

Regards, 


Chetan Bankar
Global Product Support
Submitting & Viewing Support Requests | Web Support | Phone Support
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Message 13 of 15

Anonymous
Not applicable

Hello,
thank you for getting interested in my problem.
I did an upgrade but unfortunately the local rendering colors are still bad. Post-Processing option works only in the cloud.

 

greetings,
Marcin

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Message 14 of 15

Chetan.Bankar
Alumni
Alumni

@Anonymous wrote:

Hello,
thank you for getting interested in my problem.
I did an upgrade but unfortunately the local rendering colors are still bad. Post-Processing option works only in the cloud.

 

greetings,
Marcin


Hi @Anonymous,

 

Sorry to hear that you are still facing the problem. In the log 6 of this thread you mentioned that this problem started after upgrading you Mac OS X 10.13.6. I will suggest you to try restoring your system to the date before you have installed the updates for Mac OS X 10.13.6 and see if it resolves the issue.

 

Thanks for all your time and co-operation.

 

Regards,


Chetan Bankar
Global Product Support
Submitting & Viewing Support Requests | Web Support | Phone Support
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Message 15 of 15

Chetan.Bankar
Alumni
Alumni

Hi @Anonymous,

 

Thanks for your patience and bringing this to our notice.

 

We were able to replicate the behavior and had reported this unwanted behavior to the development team. Development team are working on this. I will keep you updated on the progress on this.

 

In the meantime; I will suggest you to kindly use In-canvas rendering as you mentioned that you are getting correct/Ok result using the In-canvas rendering.

 

Thanks for all your time and co-operation.

 

Regards,


Chetan Bankar
Global Product Support
Submitting & Viewing Support Requests | Web Support | Phone Support
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