Wrap a seemless wavey pattern around an object

Wrap a seemless wavey pattern around an object

billyamann
Explorer Explorer
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Wrap a seemless wavey pattern around an object

billyamann
Explorer
Explorer

Hi there,

 

I have searched high and low for any kind of way to do this. I've only been a user of Fusion for around 4 months, so still fairly green. I have in mind a shape with an uneven, yet seemless wavey pattern wrapped around its sides. 

 

So here is an idea of the form?

 

Screenshot 2024-04-13 at 16.33.32.png

And here is an idea of the kind of wavey pattern. 

Screenshot 2024-04-13 at 16.36.57.png

The problem is the tutorials I am finding for this is for flat panels. Such as https://www.youtube.com/watch?v=ltqmIIbAoVE&t=59s . A commenter asked how they would wrap this around a cylinder, but the answer was: No idea. 

 

I don't see the seemless part to be the issue, as I am sure I could figure that out. It's more the creation of the uneven waves and wrapping them. 

 

Any advice would be greatly appreciated. 

 

Cheers

 

Billy

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Message 2 of 5

TrippyLighting
Consultant
Consultant

Wrapping it around a cylinder is almost trivial and has been demonstrated many times.

The trick is how to make it seamless. Do you have a seamless design for wrapping?

 

You can even wrap things around spherical objects, albeit that is not trivial anymore 😉


 

Tile_F360_v1_2024-Mar-31_09-54-50AM-000_CustomizedView8227863132_png.jpg


EESignature

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Message 3 of 5

billyamann
Explorer
Explorer

Thanks for your reply. Do you mind throwing me a bone to one of the many demostrations please? I am struggling to see something that fits what I need. 

 

There are tonnes of demostrations on how to create a seemless pattern. I am more versed in that regard than putting it onto an object. So thats not really my biggest concern. 

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Message 4 of 5

TrippyLighting
Consultant
Consultant
Accepted solution

The idea is to use the sheet metal tools.

In this thread, I wrap a wavy panel around a filleted corner.

Different geometry, but the same principle.

 

If that bone is too skinny, please create your desired 3D seamless pattern, and we'll work from there.

 


EESignature

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Message 5 of 5

billyamann
Explorer
Explorer

Thanks, this is the exact answer that I was looking for. It's not an element of Fusion that I've encountered, so was obviously looking in the wrong places. 

 

I now know which direction to head. 

 

Cheers again.