thanks for sharing the design with me, @conjured2018 - I can definitely verify that something weird is going on with this design. I think it is geometry-related. I can verify that translate is smooth, while initial rotate is slow (though subsequent rotate seems OK - it's just that first one).
One observation - there are no components in this design, only a set of bodies. That is not a problem, but it does mean that the problem is in body Move, not Component move (which is a much different operation internally), so having the design is valuable for us to debug it.
Open is slow for me, but definitely under 20 mins. That could be the i5 vs i7 processor speed, however.
The bodies in this design are certainly a bit messy (small sliver faces, lots of what appear to be "extra" faces, etc). Where did the geometry for these bodies initially come from? The design is a Direct Modeling design, which makes me think that this data is imported. If so, do you have the original design available?
Finally, until we figure out what is slow in this design, I did find that export to STEP and re-import helps a lot. As a short term workaround, you might try that. I will email you the STEP design.
Jeff Strater
Engineering Director