Weird Coloured Liquid Rendering Issue

Weird Coloured Liquid Rendering Issue

kylepannan
Observer Observer
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Message 1 of 4

Weird Coloured Liquid Rendering Issue

kylepannan
Observer
Observer

Whenever I try and render this bottle with a pink liquid in it the render turns out awful with squares of colour in some spaces and no colour in others. I have tried changing the absorption distance and it does not produce any different results, nor does rendering it on my machine or the cloud renderer. 

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Message 2 of 4

TrippyLighting
Consultant
Consultant

That looks like a Z-fighting issue.

The liquid volume must overlap with the bottle volume.

Then you need to use the dielectric priority setting to give the bottle "volume" a higher priority.


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Message 3 of 4

kylepannan
Observer
Observer

How do I do that?

 

I am relatively new to fusion

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Message 4 of 4

TrippyLighting
Consultant
Consultant

You can start with sharing your model (export as .f3d and attach to next post) . I can then demonstrate.


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