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Step file import renames bodies.
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Hello,
Is there a way to have fusion respect the body names that exist in the step file when importing into the scene?
The step file was exported from a fusion360 project and i can see that all the body names are intact in the step file, however, when fusion imports them into a new Session (im not sure the correct word for this process) all the body names are replaced with standard Body<number> naming convention.
Is there an option im missing?
Cheers
Kym
