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Split body - which is which?
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I have a complex timeline that starts with a split body. There are many actions applied to the half A and many to half B.
I went back and edited the split line. Then, half A was half B and half B was half A! The names of the bodies switched (although I can fix that) but more importantly my entire timeline was wrong - all of the actions applied to half A were now attempting to be applied to half B and vice versa.
How can I tell Fusion 360 which body should be which? It must use a hidden ID not exposed to the user to identify bodies. How can I prevent this in the future (I may want to adjust the split line again).
Edit: I tried reversing the normal of the splitting body - no beans.
Thanks!
