Split body issues - Feature not having integrity

Split body issues - Feature not having integrity

HarrisonClassic
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Split body issues - Feature not having integrity

HarrisonClassic
Advocate
Advocate

Have a body I'm splitting using the face of another body within the same component.

 

Split works fine, 1 body becomes 2 as it should

 

I do a Compute All and the model shoes full integrity.

 

If I then double click on the time line the dialogue shows multiple spilt tools in use and therefore errors.

 

It appears you can continue past the feature, but I'm concerned that this is not proper behavior and will cause future issues. I have not see this in models prior to the latest update 2.0.10446....

 

David

 
 
 
 
David Harrison
Harrison Classic Boats

Win 10 / I7-11700K @ 4.9GHz / 64Gb RAM / SSD's
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HarrisonClassic
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Advocate

I have a workaround by creating a surface offset face to the inner face of the tool body's face and used that as a tool.

 

The feature is then sound/re-editable, but I should have to do this.

David Harrison
Harrison Classic Boats

Win 10 / I7-11700K @ 4.9GHz / 64Gb RAM / SSD's
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Message 3 of 4

HarrisonClassic
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Advocate

Another example... @jeff_strater 

 

Clicking on the feature in the timeline you can see the highlighted 2 bodies in the browser that it relates to resulting from doing a split body with two tools

 

Edit the feature and it shows only 1 tool in use. Do nothing in the dialog box but hot OK and you see the split is reduced to only two bodies ( the result of one split tool!)

 

Screencast -> More Issues with Body Split | Fusion 360 | Autodesk Knowledge Network

 

 

David Harrison
Harrison Classic Boats

Win 10 / I7-11700K @ 4.9GHz / 64Gb RAM / SSD's
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Message 4 of 4

TrippyLighting
Consultant
Consultant

Can you share the model ? (export as .f3d and attach to next post)


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