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Split body issues - Feature not having integrity
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Have a body I'm splitting using the face of another body within the same component.
Split works fine, 1 body becomes 2 as it should
I do a Compute All and the model shoes full integrity.
If I then double click on the time line the dialogue shows multiple spilt tools in use and therefore errors.
It appears you can continue past the feature, but I'm concerned that this is not proper behavior and will cause future issues. I have not see this in models prior to the latest update 2.0.10446....
David
David Harrison
Harrison Classic Boats
Win 10 / I7-11700K @ 4.9GHz / 64Gb RAM / SSD's
Harrison Classic Boats
Win 10 / I7-11700K @ 4.9GHz / 64Gb RAM / SSD's