Some Quirks/Bugs/Suggestions

Some Quirks/Bugs/Suggestions

ripberger
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Some Quirks/Bugs/Suggestions

ripberger
Advocate
Advocate

Relatively Nubie at Fusion 360 but have gotten far enough to do what I need - some things I noticed that are perhaps problems:

 

1) Inconsistent behavior on allowing appearances to applied to linked components.

- Have some designs with single body components with raw wood appearance applied.

- When link these components into an assembly, sometimes it lets me apply paint (doesn't affect component).  And sometimes it says that it will not affect the component that has appearance and does note apply the paint in the assembly.

DESIRED BEHAVIOR. There is a question to be answered there (and perhaps both of the following behaviro modes should be an option). Lets take an example of a fence with pickets and I want the assembled fence to have 3 different picket colors (interleaved).

Behavior Option 1: Would like one picket component (with raw wood finish). Let me link the raw wood component in an assembly component and assign an appearance that overrides the linked components appearance (without changing the linked component). Let me unassign the override appearance and return to the appearance in the link component.

Behavior Option 2: Would like one picket component (with raw wood finish). Then I can create a design with that component linked when I assign an appearance that overrides the base component appearance. I then link that "colored' version of the pickets as needed to  the fence assembly design. This gives me a way to count how many of each colored components I need. Importantly, though, the shape of the picket is controlled by the bottom level picket.

 

2) In browser panel, default to leaving enough room at the bottom so you can open the "Read-Only/Editable" Button without scrolling down. Problem occurs when there are more designs in folder than fit in the window. 

 

3) The move tool panels. One (some?) of them let you pick component or design coordinate. The other panels, I'm always seemed confused about what coordinate is where and have to do a ARROW move to figure out the right coordinate and direction sense - perhaps because it seems to default to component coordinates? Maybe make all move options selectable for which coordinate system and show which one is currently applied. I would prefer you default to "Design coordinates" in general.

 

4) In design sketches - doesn't seem to be a way to show, hide, select, switch the dimension specified on a sketch object or to control which dimension (length vs angle) is driving.  I've had cases where a dimension has 'disappeared' after the fact. I think I've learned to specify the dimension you want controlled first (say angle for instance). When they don't show on the screen - hitting the "Dimension" button seems to come up and say that you are over-specifying the constraint. I may just be confused about how to use it correctly to get what I want, but then this should be so confusing (i.e. more intuitive). If you  try to cancel a dimension a constrained dimension, you give a warning - continue gives you a non-driving constraint (correct), cancel gives you an error (should NOT). 

DESIRED BEHAVIOR:

- If angle set first - it controls, if distance set first it controls. (other rules here if end points determine length and angle for instance).

- On a driving constraint - either always show it or let me hide it without deleting it.

- If I request a dimension on an object that is already constained, give me a warning - continue draws a non-driving dimension, cancel does nothing. Let me select angle vs distance if applicable.

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g-andresen
Consultant
Consultant
Accepted solution

Hi,

Please divide your contribution into individual contributions.
This increases the chance of responses.

 

günther

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Message 3 of 3

ripberger
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Advocate

Will do - please ignore this item and I will make others....

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