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smoothing and filleting uncombined edges
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I have a model where there is an anomaly inside a solid model. I can not put in an inside fillet even though I have tried expanding and combining that part from all directions it still puts an external fillet. I could put a surface fillet in in solid works, but that defeats the object as I only borrowed solid works. I would also like to smooth out the redundant radii on the left and don't know how to do it.