Sheet Metal Edges Erroneously Join

Sheet Metal Edges Erroneously Join

Anonymous
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Sheet Metal Edges Erroneously Join

Anonymous
Not applicable

When I make a sheet metal loop where flanges eventually have ends that touch each other, the two flange ends join and disappear.  The sheet metal model no longer is able to make a flat pattern like I want.   The only way so far to guarantee two distinct ends is to make the last flange slightly shorter than I want.  Is it possible to make the program recognize the existence of both ends where they touch?  The attached photo (Sheet Metal Loop.png)   shows what happens after ends touch.   The attached photo (Sheet Metal Loop 2.png) shows the ends not touching, but I had to shorten the flange so the program could make a flat pattern.  There must be a way to have my flanges the length I want without ends merging into something I can't make a flat pattern from.

 

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saito.kh
Autodesk Support
Autodesk Support

Hi @Anonymous,

 

Thank you for posting in the Fusion 360 community!

 

I am sorry for hearing that.  I will log this issue as a report with our development team.

As one of the workarounds at this point, can you try changing the angle of the flanges that get joined by 0.1 degrees (from 90 to either 90.1 or 89.9 depending on direction) if you have not?

 

Also, I found a thread discussing sheet metal workaround as below.  Please check the below page.  I hope it is helpful!

https://forums.autodesk.com/t5/fusion-360-support/sheetmetal-not-able-to-make-a-box-correctly-please...

 

If you have any questions, please let me know.

 

Thank you for bringing it to our attention!

 

Kanehiko SAITO

Product Support Specialist



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