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Hello all, my apologies in advance for my lack of knowledge and terminology with Fusion 360 - my issue has to do with the scaling of components, but I think it is important to know I jumped into a project and am probably missing some of the "foundational" skills with Fusion 360 to properly construct the bodies/lines/components in a way that likely would allow me to easily scale my design and components up properly. I'm not looking for an answer (yet) that is exclusive to my current issue/design, I'm asking the community to give or provide me a short list or important details to include in my drafting process, that will help me on maybe the next project for 'ease' of scale of slightly more complex components. I have poked around in the forums and found some decent points/examples, but if there was a simpler list to look at, I'm not looking for a robust one - just a couple "rules of thumb" on what I should be doing along the way of a project that will help me work better with Fusion 360. I imagine this would be too difficult to try to work backwards with the current project, but just for the sake of a better idea of where this question arose from, I was trying to scale up a "case/container" design that is 8.3 m.m. across (a 3D model of course), to 8.6 m.m. and the natural scaling of everything else that would happen in order for this dimension to change, i.e. any bodies/components/lines that are selected (not necessarily associated, not because I do not wish them to be of course, simply new to the drafting scene with only about 3 years of simple drafting experience as a hobbyist) - I planned on 'playing' around with scaling factors until I found one that roughly accomplished this dimension change as well as all other parts of the components/bodies/lines that would need to change along with this.
So, less about the details of this project, and more about my reason for coming here - is there someone who can provide me some good habits that should be done in regards to scaling? I've reviewed some videos on YouTube and done some general Google searches, but of course they are typically only solving one to two issues, and I fear I may have multiple issues from self teaching that I wish to try to fix as I move forward to other projects. I'm hoping for an answer on the lines of "Some things to consider through your modeling/drafting process is to join bodies, make them associative..." etc. (again, I'm sure that is a poor example I've provided, but I didn't want a 30 page article on what beginners should do, I've read them but enjoy experimenting and self learning too - so I have some bad habits that I wish to work on breaking right now). Happy to provide more details if necessary as well.
In any case, thank you in advance for any help on this! Been working hard over here to learn the software and I love it so far, but also does not mean I'm good at it ! 🙂
-Don from PA
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