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rotating point to point
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Hi all, Im about 30 hours in to my fusion journey now and am finding some things very frustrating. Coming from over 10 years expierience in sketchup pro there are things in that programme which would take me a a matter of seconds that are taking ten times longer to do in fusion 360.
Like the attached picture for example;
Id like to be able to rotate the component (with the circled and arrowed holes) on the axis of the hole ive circled in white so that the other hole ive arrowed snaps into position with the hole on the component behind it.
Ive tried to do this for 2 hours and still not got anywhere with it. Please help my ineptitude
Cheers Ben