Repairing "Create Component From Body" feature does not let me re-select a body
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Hey All -
I have a frustrating problem (bug?) with the Create Component From Body feature in my timeline. I have a component that I've split up into multiple bodies, turned those bodies into components, and then built substantial features in the feature history of each subcomponent.
After going back in and making some edits to the starting body that was split up into multiple components, the "Create Component From Body" features in the timeline have lost track of the bodies I picked to make subcomponents, and are throwing up a reference failure (and not pulling in the correct body to start the long chain of features I then have in each subcomponent). This all sounds somewhat normal, however...
Now, when I go back in to edit feature on the "Create Component from Body" features in my timeline, and try to re-select the correct bodies - it is not possible to select any bodies at all to become part of the new component. Clicking, hitting CTRL, clicking the blue missing bodies box in the edit feature, etc, does not let me actually select a body to repair the lost reference.
Any ideas? I strongly desire to avoid deleting the features and re-building, because it deletes hours of feature history within the components being created by these features. I don't really see how this would be anything other than a bug, because I understand the process of how to repair a reference for the "Create Component from Body", and many of the other "Create Component from Body" features are easily repaired in my timeline - it seems like there is something very specific to these two instances of the feature that is preventing them from being repaired.
Screenshot attached of me attempting to select a body and fix the feature. No amount of clicking or yelling or telekinetic energy is letting me re-select the teal body that this feature originally referenced to build all of its subsequent details.
