"Offset Face" won't select multiple faces

"Offset Face" won't select multiple faces

oivind.alvestad
Explorer Explorer
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Message 1 of 5

"Offset Face" won't select multiple faces

oivind.alvestad
Explorer
Explorer

I have been trying to offset several curved surfaces at the same time, but everytime I try to select the second surface, the operation offsets the first surface to where the second one is. (Instead of selecting the second surface).
I found a post on the forum saying that when you want to select several surfaces for offseting, I need to set the offset type to "new offset" instead of the "automatic".
The problem is that 9 times out of 10, when I try to use the offset face (either through "Q", or Solid>Modify>Offset Face, the "Offset Type" option isn't there.
I tried many many times, and most of the times, that option wouldn't appear, but eventually it did, and I managed to fix  it, but shouldn't that option always appear?

First screenshot shows the problem, second screenshot shows how it sometimes works.

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Accepted solutions (1)
4,515 Views
4 Replies
Replies (4)
Message 2 of 5

jeff_strater
Community Manager
Community Manager
Accepted solution

Use the Offset Face command instead of Press/Pull.  This will get rid of the hassle of setting New Offset vs Automatic.  Second, if you want to add a face to the Offset, hold down CTRL (CMD on Mac) to add faces.  If you click on a new face without holding CTRL, Fusion interprets this as a "snap" location (if the face is parallel to the selected one).  CTRL always rolls back the preview and allows you to add faces.

Screen Shot 2020-05-29 at 7.19.52 AM.png


Jeff Strater
Engineering Director
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Message 3 of 5

Anonymous
Not applicable

never got this specific problem, but i always do the same, first check that anything else is enable, (Moving around the desk or something like that), second i try to extrude the face, and if that doesnt work then i just hit q

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Message 4 of 5

oivind.alvestad
Explorer
Explorer

I had tried both the Press/Pull and Offset Faces, they had the same effect. But holding Cmd (Mac) worked! I had read that it was Ctrl, so only tried that, but Cmd for Mac did the trick, thanks!

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Message 5 of 5

jagSJMV8
Enthusiast
Enthusiast

I have tried both methods to modify 6 facets from r1.6 to r2.1 and the chief issue with the Pull command is that there is a massive lag in Fusion where it ignores mouse clicks or highlight the whole model.

Same goes if you ex has to remove a radius on a part to replace it with a chamfer it is next to impossible to remove 15 facets because Fusion has so much lag - same on 3 different computers.

How do you get fusion to reliably add faces. When on average you need to click on a face 3-5 times to get fusion to select it there is a huge risk that you double click so it chooses the whole model. From the time we click a face till we know if Fusion accepts it we easily have 5-10 sec lag.

What is the limiting factor for Fusion becoming slower slow and significantly more unstable?

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