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I'm having an issue with a "ghost" Camera View event or invisible wall in the timeline in an animation I'm doing in Fusion 360. Let me explain. In my timeline, it occurs at 1:06.50. Watch what happens when I play my animation and it gets to that point:
Note that there are Camera View events in the View area of the timeline later on, but not at that point. In this video, you can see that the default length of a new Camera View event in the animation is 2 units. (I say 2 units, because I had assumed the timeline ruler to be in 1 second increments, but it's become obvious that that's not the case. In fact it seems to vary at different points of the timeline. That's a separate issue though, probably for another post at another time.)
Default Camera View Event Length
In this next video, I place the timeline cursor at 1:07.00. Notice what happens when I create a new Camera View event. It doesn't create the typical 2 unit Camera View event, but a truncated one that begins at 1:06:50 (only .5 of a timeline unit).
In this last video, you can see what happens when I have Camera View events in the timeline before and after this invisible wall at 1:06.50. I can move or resize those events as far as I want (which is normal) away from that wall. However, if I attempt to move or resize either of them across that invisible wall, they will not extend beyond it.
Invisible Camera View Event Wall
I've tried deleting all the Camera View events in the View section of the timeline. I've restarted Fusion 360 as well as my computer. There are no other events (movement, hide/show, etc) occurring at that time in the timeline. I've spent hours on this animation with movement and hide/show events for about 40 components, and I can't afford to redo the entire thing. What could be causing this? How can I fix it?
Solved! Go to Solution.
