PBR Support in Materials?
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Hello, just to get started my original background is in polygonal based applications like Maya and game engines so you know where I'm coming from.
The appearance tab in rendering can be a bit limiting. Many other Autodesk applications are allowing PBR materials or direct addons to Adobe Substance materials. Would this be something possible in the future for Fusion?
For instance, I've noticed a large number of people want 3D printed materials in the appearance tab. There are quite a few PBR materials available through Substance Source that would work well for this application that include the visual characteristics that you would see on a print.
I know I'm glossing over a lot of the tough implementation issues such as the underlying geometry format Fusion uses and converting that, existing render functionality to even support the various texture sets that would make this possible. But its an idea that would allow for a huge number of appearances in Fusion 360 and amazing customization.