- Mark as New
- Bookmark
- Subscribe
- Mute
- Subscribe to RSS Feed
- Permalink
- Report
I originally posted this report in Fusion 360 Manufacturing thinking I'd chosen the appropriate subforum, but I now realize that Support is the place for bugs. Since I already described the problem there, I thought I could just link to it and re-summarize:
- I wondered if I could drop a tool change by running a mitered cut using a parallel toolpath and a flat end mill vs. a 90-deg v-bit as I've done in the past. Here's the toolpath:
- It looks fine, and worked great except that the toolpath Fusion generated surprised me: after it ramps up the miter, it extends horizontally below that horizontal surface and into the model itself. It doesn't look like it, but here's my machined part:
- after this happened, I zoomed in on the file to see this from the side (dotted line showing that horizontal "shelf") in both pictures:
- the entirety of dialog in my post in Manufacturing amounted to being told this was predestined to happen because only an idiot with a $200 setup would use a flat mill to machine a 3d surface. A ball end mill is the obvious tool for the job (even though it's not) and that would solve all my problems. Of course Fusion couldn't handle what I did above. /s
Except, a ball end mill does the same, but just doesn't traverse as far into the part. Here's zooming in via the simulation on the same edge as above, but using a 1/4 ball end.
My original intent of posting was to understand why in using this strategy Fusion would ever create a toolpath that hits the model itself. I'm of course familiar with instances where the path and tool chosen won't reach some area, but I've never run into Fusion generating a path that machines the final part.
I would boil this down into the following, which strikes me as a bug. One hypothesis from the other thread was that when using touch surfaces, Fusion basically ignores everything else. I could see that (and learn to adapt to it/remember this moving forward)... but also think of that as a bug as it's technically clipping off the top portion of that selected surface by machining it away.
Thanks for taking a look and for any clarification on why this happens. Part is attached with three parallel toolpaths: one is my original using touch surfaces and a 1/4 flat end mill (non-suppressed), another replicates with a 1/4 ball end mill (ball, suppressed), and my final workaround is using avoid surfaces which stops the end mill right at the top of the miter and does not traverse horizontally (avoid, suppressed).
Solved! Go to Solution.