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Trying to create a simple offset plane at a vertex.
Am I doing this wrong or is it acting weird?
Thanks - JD
Solved! Go to Solution.
Trying to create a simple offset plane at a vertex.
Am I doing this wrong or is it acting weird?
Thanks - JD
Solved! Go to Solution.
Hi,
Please share a sample file.
Offset requires an existing plane or flat surface.
günther
Hi,
A plane requires 3 points.
This can be defined in different ways.
One is the plane at the path, where the path specifies the orientation of the Z-axis another is the reference to an existing directed plane surface.
günther
@jon46XEC wrote:
apologies - screencast not cooperating
I've seen some odd things like that when working with a moved component. Is the point on a component you've moved or positioned with a joint? Is this something you can share as I doubt you'll get far figuring this out without sharing the design.
Mark
Mark Hughes
Owner, Hughes Tooling
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Yes - the component has been moved into position with the move tool.
Using the move tool usually means you're doing it wrong! You should position components with a joint and not have any capture positions in the timeline. If you can replace the move with a joint, see if that fixes the problem. If not you'll need to either share the design here or create a support ticket from your account if you have a commercial license.
Mark
Mark Hughes
Owner, Hughes Tooling
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Hi,
Please share the file.
günther
I have a commercial license - have done many tickets before
Just looking for a quick solution.
My history is turned off as it is way easier at the moment to work with surfaces.
Thanks for your input! - cheers
One workaround, if the edge below is a straight line, you could use Plane at angle.
Mark Hughes
Owner, Hughes Tooling
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