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Everything was ok on monday. I imported STL file, created face groups and converted mesh to body. result was body "like mesh groups" without "triangles". After last update when i did same steps: import same stl (ok), create face groups (ok, first picture below) and than tried convert mesh to body - converted body object from mesh ignore face groups and looks exactly like source mesh stl (with "millions" triangles, without face groups (second picture below))
Solved! Go to Solution.