New feature Idea: Allowing unconstrained movement of parts with 3D Mouse.

New feature Idea: Allowing unconstrained movement of parts with 3D Mouse.

scott.mckenzie6B45L
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New feature Idea: Allowing unconstrained movement of parts with 3D Mouse.

scott.mckenzie6B45L
Observer
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Hi All,


This is not going to be easy to explain, but I’ll try my best. I think this feature may be limited to those who use a 3D mouse such as the 3DConnexion SpaceMouse, but you may be able to adapt a solution for all.


When working with assemblies you are constantly moving parts about to see how things fit and interact. Now I know this is something that can be done with the move tool, joints, constraints, and motion studies etc. But this can be restrictive when working with complex shapes and you are always constrained to one plan of movement at a time.


Now, with a 3D mouse you can freely move an assembly with 6 degrees of freedom (6DoF), which is a game changer in my honest opinion. If you haven’t tried one, I highly recommend you do.


What I want is to be able to do is grab a part with the assembly locked in place, so I can freely manipulate the part in 6DoF with the 3D mouse. Think of it like that old wire buzzer game. You know, the one where you guide a metal loop over a wavy wire whilst trying no to touch it or the buzzer sounds, that sort of freedom.


Some assemblies require a part to be inserted following a specific sequence, much like a puzzle. Through a hole then twisted and guided around other parts and features. This will allow you to quickly visualise the complex movements quickly and easily by simply grabbing the part and trying it.


Hope this was clear and welcome feedback.


Scott..

 

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Phil.E
Autodesk
Autodesk

Thanks for posting, and it's a good suggestion. I can't say it fits into any current development plans, but I thought it worth logging as an improvement in case the team is working on improvements for spacemouse integration. (ref: FUS-118584)





Phil Eichmiller
Software Engineer
Quality Assurance
Autodesk, Inc.


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