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Hi everyone.
Im pretty new to Fusion360 and I cant seem to figure out how to give slightly complex models thickness of 2mm.
I'm a toy modeler with a animation/ games background. meaning I am more of a Organic zbrush / maya artist.
I modeled the surface by importing a mesh from zbrush into fusion and retopologized it with the surface face tool.
I hope you can help me out, because I will have to create a lot more models like this in the future and I can't seem to figure out a stable workflow.
Thanks in advance!
Solved! Go to Solution.