When the holes are mirrored, the drawing shows some interesting results.
- On the mirror-result side, 10 holes are created
- The drawing shows the threads on all of them

Question: is it intended to have left-handed threads as a result of this operation?
Personally, I would never mirror anything unless I need a mirror. Mostly because the part would then be modeled wrong, assuming I don't really want left handed threads (w/hundreds of designs in production, not one with LH threads, so I'm a bit biased). This would show up in a drawing, and if not detected/corrected would result in something like the purchasing manager referencing that drawing and buying a bunch of custom LH screws, and some confused assembly staff.
Looking for a workaround that doesn't result in LH threads, I projected the first hole-point onto the opposite face, created the same hole twice. The hole command was kind enough to remember the settings of the first hole, so I didn't have to do much to get a second hole exactly like the first.
Then do the circular pattern, include each of the holes from either side of the part.
Ended up with all RH holes, only 6 show up in the drawing, and the same number of timeline items created. IMO, projecting the holes to the opposite face is easier than adding a plane/mirror combo. Mainly because it creates no additional geometry, eg. the construction plane.


(FUS-152599)
Phil Eichmiller
Software Engineer
Quality Assurance
Autodesk, Inc.