Joint bug
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I have come across a bug if I do a major change to a model then in the cam model/file, it breaks the joint origin on a non-changing model that the part is joined to the chuck.
This is how it should look
This is where the joint origin moves to
The joint origin is sitting where the model landed when I inserted it.
To fix it I delete the joint between the joint origin and the model (the joint origin is on the chuck what is also the non-changing model).
Ounces I fix it I can not reproduces the error.
To reproduces it.
Have a model with a joint origin on it then do an insert into current design do a joint between the model and the world origin, then insert into current design another model and joint them together.
Edit the model with the joint origin then run the update in the cam model and it may break the joint.
Just inserting into current design is breaking models with joint origins.
Win10 pro | 16 GB ram | 4 GB graphics Quadro K2200 | Intel(R) 8Xeon(R) CPU E5-1620 v3 @ 3.50GHz 3.50 GHz
Daniel Lyall
The Big Boss
Mach3 User
My Websight, Daniels Wheelchair Customisations.
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