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Issue with Turning Groove Feature in Fusion 360
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Dear Fusion 360 team,
I am a Fusion 360 user and have encountered a problem with the turning groove feature. Specifically, when attempting to rough out the end of a shaft using the “back to front” method, the tool first retracts inside the stock. Switching to the “front to back” method resolves the issue, but unfortunately, I cannot use this approach for my parts. As a workaround, I’ve been using the “cutting both directions” method, but it results in extra movements and wasted time.
I am currently running my parts, but I wanted to bring this issue to your attention for future improvements. Is there a solution or setting adjustment that can address this issue?
Thank you for your assistance.