Is it possible to do organic modeling in Fusion360?

Is it possible to do organic modeling in Fusion360?

tawak3500
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Is it possible to do organic modeling in Fusion360?

tawak3500
Observer
Observer

Hi. I was wondering if it's possible to do organic modeling in Fusion360. I was originally working on the 3d in Maya but my supplier said they only accept editable STP file, which Maya doesn't do. I've attached a photo that's similar to what I'm trying to accomplish.

 

 

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Message 2 of 4

dsouzasujay
Autodesk
Autodesk

 @tawak3500 

 

Yes, this can be designable in Form/Sculpt environment.

dsouzasujay_0-1650896607552.png

 

Additionally, If you have a Quad faced mesh faceted model you should be able to easily convert to a sculpt body in Fusion 360.

dsouzasujay_1-1650896721292.png

dsouzasujay_2-1650896748447.png

dsouzasujay_3-1650896851545.png

 

 

 

 


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Sujay D'souza
Autodesk Fusion

Message 3 of 4

TrippyLighting
Consultant
Consultant

If your Maya models consequently use quad topology, you can export those (un-subdivided) meshes as a .obj and import them into Fusion 360. In the mesh tab in Fusion 360 you can then convert that mesh into a T-Spline.

once you finish the Form (T-Spline) you”ll have a NURBs surface model that can be exported into a STEP file.


EESignature

Message 4 of 4

tawak3500
Observer
Observer

This seems to be a great solution. Thank you for the help.

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