How to include an angle with a rigid joint

How to include an angle with a rigid joint

jambo101
Explorer Explorer
623 Views
4 Replies
Message 1 of 5

How to include an angle with a rigid joint

jambo101
Explorer
Explorer

Very basic problem. Am designing a coffee table and am trying to attach the first leg (with mirror, the subsequent legs will be easy) to the top, at an angle (20 degrees from perpendicular). I'm using a rigid joint to do this, but cannot get the joint to include the angle. If I rotate the leg to the desired angle prior to creating the joint, the leg instead is joined either perpendicular, or parallel to the top (i.e. parallel to one of the origin axes). How can I get the joint to work at a different angle? 

0 Likes
Accepted solutions (2)
624 Views
4 Replies
Replies (4)
Message 2 of 5

davebYYPCU
Consultant
Consultant

Not enough information.

If you could align or move the leg correctly there will be a similar alignment available with Joint snap selector.

 

Might help...

0 Likes
Message 3 of 5

jhackney1972
Consultant
Consultant

Could you please attach your model so the Forum users can get a better idea of what you are trying to do?  If you do not know how to attach your Fusion 360 model follow these easy steps. Open the model in Fusion 360, select the File menu, then Export and save as a F3D or F3Z file to your hard drive. Then use the Attachments section, of a forum post, to attach it.

John Hackney, Retired
Did you find this post helpful? Feel free to Like this post.
Did your question get successfully answered? Then click on the ACCEPT SOLUTION button.

EESignature

0 Likes
Message 4 of 5

jhackney1972
Consultant
Consultant
Accepted solution

You have not shared your model but I thought I would take a "guess" and show you one technique of placing an angle leg using a Rigid Joint. 

 

John Hackney, Retired
Did you find this post helpful? Feel free to Like this post.
Did your question get successfully answered? Then click on the ACCEPT SOLUTION button.

EESignature

Message 5 of 5

jambo101
Explorer
Explorer
Accepted solution
Thanks very much for the response.  Overnight I fumbled with the project some more, and got the issue figured out (involved first creating a face on the leg with the correct angle using the "combine/cut" command).  So, problem solved.  James
0 Likes