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Hello everyone,
I am experiencing this bug, that Fusion crashes every time I try to manipulate a spline that connects two other splines with a “continuous” constraint. I have ideas for workarounds, but it is really annoying. Connecting splines continuously should be straightforward imho and would speed up my process a lot. I have experienced this for quite a while on two computers.
In the following guide, similar strategies are applied, so this should definitely work:
As I get an error every time I try to add the screencast, due to „invalid html”:
Just some additional thought, which might be related:
It is kind of strange, that there is a kink at the first control point of the filling spline on both sides. In the guide above the lines connecting the endpoint to the first and second control points are straight. So, maybe there's is just something wrong with continuous constraints on Mac in general?
My Example:
Kink in my own example
Screenshot from the guide (link above):
No Kink in the Guide
BTW: The Screencast app for Mac is terrible. Doesn't grab the commands from Fusion and is annoyingly slow. Also, Fusion should finally get their window management on Mac right.
Solved! Go to Solution.