Fraction Issues

Fraction Issues

Anonymous
Not applicable
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Message 1 of 13

Fraction Issues

Anonymous
Not applicable

I uploaded this a week ago today and no-one has commented on it (in my post Sketch Issues) so here is is again. You guys are normally on this stuff right away so I must have done something wrong in getting this here. The ScreenCast pretty much speaks for itself. I have not tried this very same thing with decimals, mm, or any other measurement system yet. Thanks and let me know what you think.

 

 

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Message 2 of 13

HughesTooling
Consultant
Consultant

Can you export the f3d file and attach.  Never a good idea to leave a sketch with no dimensions, is there still a problem if you fully constrain the sketch?

 

Thanks Mark

Mark Hughes
Owner, Hughes Tooling
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Message 3 of 13

HughesTooling
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Consultant

Just noticed in your screencast at the 4 minute mark you drag the centre point of one of the arcs and you drag it down as well as to the left, if you'd added dimensions to the virtual lines this wouldn't happen. Also you should add a constraint between the vertical line and the circle centre to make sure it at the quad point.

 

Edit The drag down might be just an visual illusion as the input box moves, not sure. I don't work in fractions but just testing it looks like as you drag everything under 1/64 is fuzzy. Move doesn't snap to the grid so as soon as you drag something it's position is somewhere around +/- 1/64. If you just drag the centre point by just grabbing it with the mouse pointer it will snap to the grid by the way.

 

 

 

Mark Hughes
Owner, Hughes Tooling
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Message 4 of 13

jeff_strater
Community Manager
Community Manager

@Anonymous:  This is on my to-do list, just haven't gotten to it yet.  My theory is that it has to do with dragging/snapping with fractional units.  In general, dragging is not precise.  Snapping can allow you to snap to certain values.  However, if you want precise distances, the only  real way to assure that is to type in values, or use dimensions.

 

Jeff

 


Jeff Strater
Engineering Director
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Message 5 of 13

HughesTooling
Consultant
Consultant

OK just tested a bit more with fractions and drawing anything just by dragging to a size and not entering a dimension is just fuzzy, +/- 1/64. The lines don't increase in 1/64 steps as the dimension shows. Draw a line and dimension it then draw a line next to it and just drag it's length and you see the problem.

See the line being drawn show 1/64 even though it's half the length of the dimensioned line! You could set a fixed grid of 1/64 but you'd still need to make sure you're at a snap point when you click.

logo.png

 

You'll see the same problem working in other units as well especially if you use a coarse precision, here an example in mm.

before.png

 

 

Mark Hughes
Owner, Hughes Tooling
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Message 6 of 13

Anonymous
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Thanks for looking into this. I do not know what dimensioning even is so I have lots of learning to do. I know that. Most of my work comes from my head and I do not define what something is going to look like past the individual sketch I am working on. Lots of trial and error. Its easier for me to just move the mouse until I get where I need to go. Each movement of the mouse should be a separate dimension, not fuzzy, but precise. That is why I choose more digits past the decimal point to ensure my work is very precise!  I am sure you guys will see to it, so I have come to the right place. Snap Grids are nice and all, but not precise enough.

 

Right now I am working on a box that holds 3/16 stainless tubing. The hole should be 3/16 if it weren't for 3D printers shrink the hole a little.  How much? About .002 (mostly) so as you can see, 1/64 is just not going to cut it. I know I have lots to learn. Free handing the work using the mouse is part of the fun! I would give anything to know what you guys know, but more research is needed. I need to look into this sketch dimensioning thing for sure. Thanks again!

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Message 7 of 13

HughesTooling
Consultant
Consultant

The golden rule with sketches in solid modelers like fusion is, Fully Constrain your sketches. Don't take too much time drawing the sketch just make it roughly the right size and place then press the letter D and add your dimensions. It might seem like extra work but the dimensions are editable and drive the entities they define so any modifications are far easier than in programs with dumb sketches. 

 

You might want to go through some of the tutorials in the help.

 http://help.autodesk.com/view/fusion360/ENU/?utm_medium=product&utm_source=fusion360&utm_campaign=he...

http://help.autodesk.com/view/fusion360/ENU/?guid=GUID-962B7698-D862-4D7D-AB33-EEE39542DD2F

 

Here's a screencast with your file, you'll see that when dimensions are added there's no errors. With the dimensions added you have the option of changing a dimension to driven so you can drag then change back to driving to get the accuracy you want.

 

Mark.

Mark Hughes
Owner, Hughes Tooling
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Message 8 of 13

Anonymous
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Thanks Mark for taking the time to make that screencast. What you guys are doing looks very complicated and very roundabout. If I want to make a box with 1/8" side walls, I just make the box with 1/8" side walls. But the way I do it, I get a difference in the height of each wall. Then I have to zoom WAAAAY in, choose a press/pull of about 20/4096 to come close, but never exactly to even things out. This is clearly a program flaw and for those who are working to cut down on programming time,  everything needs to happen quickly. You guys are soooo close to the best program out there for this kind of work. Why make it even possible to choose something that is as much as a 1/64 off? Obviously I need to change my habits, but wow! What you are doing in that screencast I would have had the whole circle filled in that amount of time or been on to the next project. 

 

What I am saying is, not everyone fits into a tidy box when it comes to how they choose to flow through the process. Some people do not think past Create Sketch, Square Box, Press/Pull, Create Sketch ,etc.... so how can they even know how to dimension something when the idea isn't complete in their minds? And, believe it or not, if you could see my Fusion Library, its getting pretty massive. So again, why would they make a program where it is even possible to be that far off? Restrict the Sketch function so that can't happen, OR I vote, they turn it in as a problem to be fixed! I will take the time to go through the tutorials, AGAIN and you never know, I may change my mind on this issue, but I doubt that leaving that much of an error in the code is acceptable on any level. The first few times I went through the Sketch Dimension tutorials, they didn't make sense, but all isn't lost yet! Thank You all again!

 

Since I choose a certain size box, why doesn't the program AUTO sketch dimension? It already knows the dimensions because I just typed them in? Auto Constrain, do whatever you have to do so I can just slide the mouse to the desired dimension and an amazing thing happens.... the actual number I chose is the real dimension down to the nats...

 

<soapbox>Here where I live small business is so competitive, we have to innovate in how to get things done FASTER than our competitors. Sometimes we win, sometimes we lose, but we ALWAYS lose if we take the time to think beyond the customers demands. Big corporations can take their time, but that is a total luxury and something not even possible at my level. Can I get your project done in 24 hours. YES I CAN! </soapbox>  I get the feeling that sometimes you guys are so Pro Fusion 360 that you defend it even when there are flaws in the program. I understand because I love the program too. This is the second error in the program I have found and I am hopeful I will find more. You should be too. (I know, "who IS this guy" right?)

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Message 9 of 13

HughesTooling
Consultant
Consultant

There's an old expression, Use the right tool for the job. If you want to bang in nails use a hammer not a screwdriver. There are overheads using a history based solid modeler, if it's not worth it for you Fusion's probably not the right tool. I always add all my dimensions so I've not noticed the problem in the 3 years or so I've used Fusion. Don't know if it'll ever work the way you want, the problems been there for years and the forum's not full of complaints because most people follow the rule of fully constraining sketches and with practice it doesn't add that much time. I've used other modelers where there's no history and they work the way you want and yes it can be a bit quicker until you need to edit something, with Fusion it's just a few clicks and it all updates with the dumb modelers it can be start from scratch and hours more work.

 

Why not add a request on the Ideastation, there might be people who've had the same problem suffering in silence waiting to vote.

 

Mark

 

Mark Hughes
Owner, Hughes Tooling
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Message 10 of 13

jeff_strater
Community Manager
Community Manager

I finally got a chance to look at this a bit today.  Here is what I experienced:  With units set to inch, and with units display set to fractional, I found that, with grid snapping turned on, and the default grid setting of "Adaptive", it seems to work correctly.  That is, I can snap to units up to 1/64, and the length is correct.  However, if I turn snapping off, then I start to see issues like this.  The displayed distance can only go down to 1/64 (Fusion doesn't support fractions like 1/128, 1/256, etc).  So, it is certainly possible to have a range of 1/64 of an inch as you drag out the line.  It's really no different than if you have decimals displayed, and you limit the precision to two decimal places.  What is displayed would be 1.25, even if the length of the line is anywhere betweel 1.245 to 1.254.

 

Here is a screencast that shows what I found:

 

 

Hopefully I am addressing the correct issue, please correct me if I am wrong.

 

Jeff

 


Jeff Strater
Engineering Director
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Message 11 of 13

Anonymous
Not applicable

That is the correct issue alright. Keep in mind that to correct this issue, Fusion seems to understand fractions like 20.495/4096 so you can even mix decimals with fractions and they work just fine. It is not the measurement system, they did a great job on that. Its just not scaleable past 1/64 which is terrible.  Zoom WAY in, ALL the way in and look at an edge of something. Then press/pull and type in the numbers above and watch it change. Its doing a great job of understanding fractions. So yes, you found it alright. Fusion fully understands all fractions. Even those that are not what we would use everyday. Very impressive on that front.

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Message 12 of 13

Anonymous
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Here is the aftermath of the problem that I run into all the time. It happened again just now so I took the time to make a screencast of it. The setup is this... The box needed to be longer, so I did an Inspect to see how wide it is, then added that number to the bottom of the existing box. Same numbers. The result is the appendage you see in the beginning of the screencast. This is the screencast of my correction....

 

 

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Message 13 of 13

Anonymous
Not applicable

Did you have time to look over that last screencast? If you would like the Fusion file I can send that too. I am sure this idea of unevenness wouldn't happen if constrained and snap was on, but the bigger problem is the 1/64 resolution. I do not think they intended for it to be so broad. The reason I think things can be much more precise than 1/64 is that I am able to press/pull .00001 and watch the result move that amount. Fractionally, I can go anywhere I want from 10/100000's. Maybe further. I do not like to complain about things that are not a problem. So hopefully this was an important conversation.

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