Floating input drag handle too fiddly
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The floating input box handle, depicted below, doesn't has a number of issues:
1. Hard to grab: The handle is made up of a number of staggered tiny dots. You have to actually click on one of the dots in order to grab the handle, otherwise the click goes through. Therefore about 50% of clicks that are aimed at the handle go through and select whatever is behind, I doubt this is intentional.
2. Hard to see: Look at the previous screenshot, the handle is practically impossible to see against the default light gray background.
3. The gap: There is an unnecessary gap between the handle and the input box. Clicking in the gap targets whatever is in the background, not the input box:
In my opinion something like this might be better:
To me this looks cleaner, there is no gap, the extent of the handle area is clearly visible and contrasts well against the default light-gray background. Clicking anywhere within the handle area (dark gray) targets the input box, i.e. no click-through like currently. Fusion 360 should adjust the color of the handle according to the "theme" chosen, to ensure good contrast.
One more thing. At the moment, clicking anywhere in the light gray border opens the value presets drop-down. This is counter-intuitive since there is a down-arrow icon to the right of the input box, which sort of implies "here's were you should click to expand the drop-down". I don't have a huge problem with the this, although in my opinion it would be better to allow dragging the box by any area of the border, just my opinion. For example, in the following mock-up, the input box could be dragged by the blue area, and the drop-down would be expanded by clicking the red area:
Thanks and happy new year!
