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Facing Difficulty with a Punch Cavity Splitting in Fusion 360
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I am planning to make a cavity punch for a rubber part. It has a non planer profile. It also has come holes in the design of the part. I fill the holes with creating a surface on them. Then I crate a surface on the edge of the part which is our parting line. I create a solid box around the part and deduct the part from it, making it hollow in the areas where the part was present. Then I use the Boundary fill selecting all the surfaces created to cover the holes and the Splitting / parting profile surface to the solid box created but it does not work. Here is the download link to the file with the history. Download link
https://we.tl/t-7oTAudy18u