Exporting a number of bodies to STL produces the last body selected
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An interesting quirk/glitch (I think bug). I have a file with a number of bodies to be individually 3D printed. As the export for each takes a couple of minutes (by pushing through cloud - seems a waste, but anyway), I created each job in rapid succession (eg. body one - export, body 2, export, .... body 5, export). The jobs then show up with the unique names and produce the correct file names, but each exported STL is the last body (eg. Body 5). If I wait for each export to complete, they export correctly. This should be easy to recreate - just have multiple bodies, and select/export each in quick succession. View the resultant files.
Has anyone else come across this? I really don't want to waste a half hour exporting files, when I should really be able to batch them like this. It seems to me a case that was just not thought of by programmers, and just pulls the "currently active", rather than setting the active bodies to export in each export job. An oversite, if you will. But, it can/should be fixed. Unless, of course, I'm doing something ludicrously wrong. But given that it works correctly if I do exactly the same process (except I also wait for the arduously long export each time), I don't think it's anything I'm doing.
Thoughts/solutions/workarounds appreciated.