Error: inconsistent information in vertex coedge attributes!?

Error: inconsistent information in vertex coedge attributes!?

luresKQFHC
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Message 1 of 18

Error: inconsistent information in vertex coedge attributes!?

luresKQFHC
Enthusiast
Enthusiast

Hi i'm trying to perform a simple combine/join boolean, but getting the following error: inconsistent information in vertex coedge attributes. Have never encountered this error before on very similar projects. See screenshot and project attached.

 

Please help, on a pretty tight deadline!

 

Thanks in advance

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Accepted solutions (1)
3,250 Views
17 Replies
Replies (17)
Message 2 of 18

g-andresen
Consultant
Consultant

Hi,

1. screenshot is missing

2. which bodies are you talking about?

 

günther

 

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Message 3 of 18

luresKQFHC
Enthusiast
Enthusiast
oh it didn't attach my screencast? here it is:

https://autode.sk/3vIqjOf

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Message 4 of 18

luresKQFHC
Enthusiast
Enthusiast

I performed the same function successfully before this error, body is called 'R90S Shell'

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Message 5 of 18

jeff_strater
Community Manager
Community Manager

This isn't much help, but the problem is in the narrow end of the core:

Screen Shot 2021-06-20 at 7.43.03 AM.png

 

which you can find with the "divide and conquer" method using an offset plane and a Split Body.  See the screencast below.

 

The only advice I'd offer at this point is to try to modify the source and change this end somehow.  I will have the modeling kernel team take a look at the error and see if they can learn anything, but that will be Monday at the earliest.

 


Jeff Strater
Engineering Director
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Message 6 of 18

jeff_strater
Community Manager
Community Manager
Accepted solution

did a bit more digging - the problem seems to be not in the core body but in the wire - the fact that the wire shares an edge.  I went back in to the wire model, and changed the diameter from 1.6mm to 1.5mm, and everything worked OK.  I realize that that is not a solution itself, but likely you can modify the path of the wire and get the same effect.

 

Screen Shot 2021-06-20 at 8.06.56 AM.png


Jeff Strater
Engineering Director
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Message 7 of 18

TrippyLighting
Consultant
Consultant

@jeff_strater not sure this has anything to do with it, but the curvature of the intersection curves used in this design, as usual, is pretty bad!

 

Screen Shot 2021-06-20 at 5.32.23 PM.png


EESignature

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Message 8 of 18

luresKQFHC
Enthusiast
Enthusiast

Hi Jeff,

 

Ok i'll try this, that makes sense. thanks

Message 9 of 18

luresKQFHC
Enthusiast
Enthusiast

What do you mean 'as per usual'? Are you referring to mistakes made by new customers trying to learn the software?


Not everyone is an expert.

 

I asked for help... if you are going to criticise please explain why.

 

 

 

 

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Message 10 of 18

jeff_strater
Community Manager
Community Manager

I think the criticism, here, is directed at me, not you, @luresKQFHC .  Intersection curves in Fusion can exhibit bad curvature profiles.  But, I don't think that is the issue here, though I could be wrong.  I investigated a bit further, and have sent the model to the kernel team to look at.  It turns out that the body of the lure, itself, has some errors that I need to investigate further.  Again, this is likely a problem on our side, not yours.  Hopefully will have more info tomorrow.  Were you able to get it to work for now by separating the parts of the "wire" body?


Jeff Strater
Engineering Director
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Message 11 of 18

TrippyLighting
Consultant
Consultant

I was not criticizing your design 😉

The problem with the curvature is unrelated to the error message you are experiencing.

 

I did you through your design, however and I believe using T-Splines would of great benefit!


EESignature

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Message 12 of 18

TrippyLighting
Consultant
Consultant

@jeff_strater wrote:

I think the criticism, here, is directed at me, not you, @luresKQFHC .  Intersection curves in Fusion can exhibit bad curvature profiles.  But, I don't think that is the issue here, though I could be wrong.  I investigated a bit further, and have sent the model to the kernel team to look at.  It turns out that the body of the lure, itself, has some errors that I need to investigate further.  Again, this is likely a problem on our side, not yours.  Hopefully will have more info tomorrow.  Were you able to get it to work for now by separating the parts of the "wire" body?



@jeff_strater I would never direct criticism at you personally as you have my highest respect. You have supported the users on this forum from the very beginning. It can be quite a rowdy bunch - myself included (yes, I know). You are one of the very few people who continue to be the face of Autodesk on this Forum and for whom the term "Customer" is not just a theoretical concept but daily lived practice.

 

Thank you for that!



 


EESignature

Message 13 of 18

jeff_strater
Community Manager
Community Manager

Thanks, @TrippyLighting.  I was being a bit glib there...  I was referring to "me" as a Fusion standin...  In no way did I take it as actually directed at myself, I know better than that.  I just wanted to point out to @luresKQFHC that you were not criticizing the design or the competence of the designer.


Jeff Strater
Engineering Director
Message 14 of 18

jeff_strater
Community Manager
Community Manager

@luresKQFHC - did hear back from the kernel team.  The errors in the model were not important, and not related to the failure.  My original guess about the shared edge was correct - this is the cause for the failure.  They are looking into a fix, but any fix will take awhile to appear, so my workaround is still the best approach for now.

 


Jeff Strater
Engineering Director
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Message 15 of 18

luresKQFHC
Enthusiast
Enthusiast

No worries, I'll look into t-splines and see it fits my workflow - thanks for the suggestion.

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Message 16 of 18

luresKQFHC
Enthusiast
Enthusiast

Hi Jeff,

 

Firstly thanks so much for taking the time to troubleshoot this. It's reassuring to know that such high quality support is easily available for such a great piece of software.

Increasing the wire diameter by a very small amount fixed the issue! Such a small increase is fine as these models are printed as masters for silicone moulds. Work fine for me until another solution comes online.

 

I did not try the divide and conquer method.

 

Out of interest, what are the errors in the model so I can try to improve?

 

Very much appreciated.

John

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Message 17 of 18

jeff_strater
Community Manager
Community Manager

sorry for the slow response.  The modeling kernel team took a look at the errors, and they were not serious at all.  I was wrong that they might be related to the failure.  So, I don't think that there is anything wrong with your modeling technique at all.  Thanks for being interested in those errors, though!


Jeff Strater
Engineering Director
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Message 18 of 18

luresKQFHC
Enthusiast
Enthusiast

No worries, thanks for coming back to me on that. Cheers

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