OK,
I have taken a closer look.
I would delete everything in Nest sketch except for the outer boundary and the "cloud" type spline profile.
My next sketch would have the 4 corner circles and the rectangle for the HigroSLot (in the Nest).
The third sketch would have one example (and only one) of each unique ellipse.
Then forth sketch would have one example (and only one) of the rectangular feature to the right side of the Nest....
...and so on. Keep sketches simple, no duplicated sketch dimensions (or very very few) and no duplicated sketch elements.
It is better to pattern features than sketch elements.
I would not have any user created workplanes (not that I never create workplanes, but they just aren't needed in this design). (Maybe Plane3, but it isn't really needed - using the BORN Technique, I try to avoid unnecessary dependencies.)
I estimate total time to remodel at about 3 hrs.
Edit:
Sketches -
Nest, Deposit and WhaaterHole are far more complicated than necessary.
Edit 2:
Normally I would start over entirely from scratch using what I learned from initial attempt to create clean geometry.
Because of the complexity of the "cloud" feature spline - I would first make a copy and try the above steps rather than entirely from scratch.

Edit 3:
This could be easier than I initially thought.
The geometry is in better shape than I expected.
I tested Project necessary sketch geometry into new sketch and then Break Link before deleting unnecessary geometry from the complicated sketches and it worked fine.
I wish I had time to make a video on the process.
I think you would be surprised how much better the end result would be.