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Creating a body from a mesh
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Hi all - I have posted similar questions before but struggling with importing a mesh. Fusion 360 is brilliant but why does it make importing an STL and converting to a body so hard?
I have attached my STL. I have tried to smooth this using different mesh features but always end up with a mesh and not a body.
I am not looking for someone to just convert the file, I want to try and learn this properly so an overview of the approach you would take to convert would be useful.
The output I want to be able to treat as a body.
Many thanks in advance!