I am 99% certain that this behavior has not changed in years. I know this because people have been complaining about it for years. Here is the sequence of justifications for this behavior:
- Every sketch should contain a fixed point at the sketch origin. This was added early on in Fusion development, because, without this fixed point, there is no easy way to fully constrain a sketch.
- The sketch origin should (as much as possible) be a projection of the owning component's origin. Again, at the very beginning of Fusion, this was not the case. Each sketch had an origin that was only defined in terms of its own geometry. So, if you sketch on a face, one point on that face would be designated as the origin. Further, the X axis was also defined in terms of the local geometry. While this avoids the situation that you are encountering, it causes much worse effects. The sketch coordinate system becomes very unstable under any upstream edit. The origin can move, the coordinate system can rotate, and geometry can move in unpleasant ways. So, we abandoned that for a scheme that, instead, centers on the owning components coordinate system. Much more stable under edit. But, it can mean (as it does in this case), that the geometry of the component can be a ways away from the component origin.
- The "look at" and "fit" functionality for a sketch should include its origin point. This is the real religious battle in all this. I can actually see both sides. That origin point is a part of the sketch. So, if you ask Fusion to fit the sketch to the view ("look at" also includes a "fit"), then the origin should be included. However, in some cases, that point can be a long way from the other geometry in the sketch. Anyway, for better or worse, about 5 years ago, it was determined that the origin is a part of the sketch, so should be included in "fit".
The answer to all this, IMO, is to just turn off "sketch auto look at" in the preferences. I, personally, hate that option, and turn it off. (in fact, I had to lobby hard to get that option added to Fusion, because I hated it so much). 90% of the time, the sketch is parallel to one of the top/front/side views, so I usually just click on one of those if I happen to want to look directly down on the sketch.
I assume that this explanation will not be sufficient in your eyes, @ajajanicki, but that is how we got to where we are. Hope it at least clarifies the situation.
Jeff Strater
Engineering Director