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I need to trace around of the edge of some silhouettes, if I use the normal lines and arcs I geta workable sketch. However I can make a much better job of the trace if I use splines. The problem is the resulting sketch is unworkable, (I think it is too complx, 1000+ points, makes fusion lock up)
Is there a way to convert the complex spline sketch into a normal outline.
Solved! Go to Solution.