Converting a self-intersecting surface into a solid

Converting a self-intersecting surface into a solid

ahmed3ZMZE
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Converting a self-intersecting surface into a solid

ahmed3ZMZE
Explorer
Explorer

Given the following surface, built using a closed path and a sweep profile,

Screenshot 2023-08-26 at 5.48.59 PM.png

 

there will be a self-intersecting surface:

Screenshot 2023-08-26 at 5.49.10 PM.png

Screenshot 2023-08-26 at 5.49.21 PM.png

 

A simple patching of the upper side works, but fails on the lower edge since it is self-intersecting. My goal is to build a solid body; what can I do?

 

For context, this is a contrived example to demonstrate my goal of building a volcano-like tapering of the sides of random sketch shapes. It is worth mentioning that I have tried to use a loft operation with an intermediate offset of the sketch shape, but got some weird behaviour. It would seem like this would be rather straight forward to implement, but I am new to CAD, in general, and F360, in particular.

 

FWIW, here's the link to the design: https://a360.co/45o947p

 

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Message 2 of 4

TrippyLighting
Consultant
Consultant

That cannot be done without creating interior surfaces, which will likely lead to continued modeling problems.

The boundary fill tool can create a solid, but if you use the section view tool in the inspect menu, you'll find that you have interior geometry, which should not be the case.

TrippyLighting_1-1693074079392.png

 

A loft to a 2nd profile is definitely the right tool.

 


EESignature

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Message 3 of 4

ahmed3ZMZE
Explorer
Explorer

Fair enough @TrippyLighting , but wouldn't then make sense for this loft functionality to work consistently across the profile? Why is there a "crease" in the resulting solid?

Screenshot 2023-08-26 at 11.29.11 PM.png

 

Am I missing something or is this a bug?

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Message 4 of 4

ahmed3ZMZE
Explorer
Explorer
Seems that the "Direction" option for the profile option in the loft dialog helps and even precludes the need for an intermediate (middle) profile in this case. However, with a slightly more elaborate base profile (the one that defines the "volcano mouth" shape), self-intersection happens for some reason. I will follow up on this as soon as I get your feedback. I appreciate it in advance!

P.S. Rhino 7 has a much more predictable loft behaviour and I have as much experience in it as in F360.
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